The Master of Color Manipulation

3D LUT Creator

I learnt image color correction in several stages. First was of course playing in RGB with scanned pictures. I used shareware Paint Shop Pro back in those days, which at some point was acquired by Corel. And it was cool, levels – or actually auto-levels – was all the buzz, as well as Hue and Saturation. Curves felt almost like magic. Then I took a desktop publishing course, read a few books, and learnt about CMYK and prepress. That was the first time I heard about color models, working with channels, as well as various issues that arose from incorrect conversions between various CMYK and RGB profiles.

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Bringing Fun Back To Photography

luminar-fi

On May 6th 2013 I was still working partially as a graphic designer. Adobe announced, that they were moving from selling permanent licenses to their products to the subscription-based model. There were a lot of reactions to this news, some bad, some good, quite a few extreme, as usually happens with something that disrupts the status quo. After the initial ruckus died down, the initial one-size-fits-all offer was expanded to include options for a single app ($19.99 per month) and Photography ($9.99 per month, includes Photoshop and Lightroom). That still left some people unhappy with perpetual leasing plan, opening doors for multiple other solutions on the market that began more aggressively competing with Adobe.

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